Bestiary | Monsters | Chuul | Special Abilities | Paralytic Tentacles
A
chuul can
transfer a
grappled victim from a claw to its
tentacles as a move action. The
tentacles grapple with the same strength as the claw but deal no damage, instead exuding a paralytic secretion. Anyone held in the
tentacles must succeed on a DC 19 Fortitude save each round on the
chuul's turn or be
paralyzed for 6 rounds. The save DC is Constitution-based. While held in the
tentacles,
paralyzed or not, a victim automatically takes 1d8+7 points of damage each round from the creature's
mandibles.